An introduction to animation using industry standard animation software. Primary emphasis is on creating animated sequences using software tools and gaining an understanding of how to develop a sequence of action.
Goals, Topics, and Objectives
- Time-based animation techniques and story-telling.
• Visualize a story arc or sequence of action for animating.
• Develop storyboards for use in the animation process. - The animated workspace, design fundamentals of animation including keyframe animation and motion tweens.
• Demonstrate understanding of animated sequencing.
- Drawing and animation tools.
• Construct a series of simple to complex shapes using the drawing and painting tools.
• Complete simple animated sequences. - Saving and rendering files for a variety of output.
• Employ appropriate file formats for output: GIF, Mp4, .MOV, SWF
Assessment and Requirements
• Tests as described in the course syllabus.
• Class Participation includes discussions and critiques.
• Projects as described in the course syllabus.
• Student demo reel.
Text to be determined by the department/instructor.
Outcomes
Credit for Prior College-Level Learning
Provide, in writing, a request to the department. Indicate the rationale for requesting credit and describing the type of college-level learning or course descriptions. Portfolio must contain 3-5 pieces of evidence that illustrates competency in all course learning objectives. Department faculty will evaluate submitted portfolios based on the evaluation rubric. Evaluation rubric and student checklist located in Division Office. Interview with appropriate departmental faculty to discuss the request and work samples.
Interview, given in department by department faculty. Faculty will interview applicants based on submitted portfolio and will assess against evaluation rubric. Evaluation rubric and student checklist located in Division Office.
Determined by department.