ART-255: Animation Basics

Liberal Arts
Fine & Performing Arts
Graphic Design
Academic Level
Course Subject
Course Number
Course Title
Animation Basics
Credit Hours
Instructor Contact Hours Per Semester
92.00 (for 15-week classes)
Student Contact Hours Per Semester
92.00 (for 15-week classes)
Grading Method
ART-102, ART-107, and ART-108
Catalog Course Description

Plan and produce animations and motion graphics from conceptual storyboard through final digital output. Explores character development. Focuses on animation for television, movies, and gaming. This class meets for six (6) hours a week.

Goals, Topics, and Objectives

Goal Statement

The goal of this course is to teach students the basic skills and knowledge they will need to create and produce animations.

Core Course Topics
  1. Drawing techniques for animation / frame-by-frame animation.
    • Create sequential drawings for a moving character.
  2. History of animation and notable animators in the field.
    • Evaluate important animators and events in the history of animation
  3. Character development and animation.
    • Produce believable motion in an animated character.
  4. Storyboarding for animated sequences.
    • Devise and develop a storyboard for an animation.
  5. Using Adobe Photoshop in the animation process.
    • Sketch a series of sequential drawings and use Photoshop to render an animated sequence.
  6. Introduction to Adobe After Effects and its use in motion graphics. Saving conventions for animation and rendering of videos.
    • Construct an animated sequences using Adobe After Effects.
    • Produce a movie showing a complex animated sequence.

Assessment and Requirements

Assessment of Academic Achievement
  • Assigned animation projects as described in the course syllabus
  • Class Participation includes discussions and critiques
  • Tests as described in the course syllabus



Satisfies Wellness Requirement

Approval Dates

Effective Term
Fall 2020
ILT Approval Date
AALC Approval Date
Curriculum Committee Approval Date